Entradas

Rust Patterns: Enums instead of Booleans

The code intention is much more readable, more self documenting, and easier to grok.

http://blakesmith.me/2019/05/07/rust-patterns-enums-instead-of-booleans.HTML

Why does parse() require an except() or unwrap() method?

Spoiler, es para controlar la interpretación de cadenas que no sean números. Pero como siempre ocurre en la comunidad Rust, lo explican muy bien y muy detallado. Ideal para aprender.

https://www.reddit.com/r/rust/comments/bmkuor/why_does_parse_require_an_except_or_unwrap_method/

Sobre cadenas estáticas en Rust

https://www.reddit.com/r/rust/comments/bke0ul/how_can_i_create_a_static_string_in_rust/

Graphlib v0.3.0 has been released

Graphlib, the simple and powerful graph library for the Rust programming language has just gotten an API update!

https://www.reddit.com/r/rust/comments/bl19tc/graphlib_v030_has_been_released/

Notas sobre cómo configurar VSCode para depurar Rust

Debugging Rust under VSCode on MacOS?

https://www.reddit.com/r/rust/comments/bl4sit/debugging_rust_under_vscode_on_macos/

Esto me interesa, ¿plugins con Rust sin recompilar?

How would you go about creating an app architecture that supports plugins? I’m thinking about Java where you can just drop .jar files and have them being loaded into your app without the need to recompile the main app.

https://www.reddit.com/r/rust/comments/ble186/how_would_you_go_about_creating_an_app/

Rust parallelism for non-C/C++ developers

First, we need to understand why parallelism is hard, and the reason is that the hardware, the OS, and the compilers are too complex. Since 1970 processor cores do not work with the memory directly and instead use a complex hierarchy of caches and write buffers.

https://medium.com/nearprotocol/rust-parallelism-for-non-c-c-developers-ec23f48b7e56