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Rust parallelism for non-C/C++ developers

First, we need to understand why parallelism is hard, and the reason is that the hardware, the OS, and the compilers are too complex. Since 1970 processor cores do not work with the memory directly and instead use a complex hierarchy of caches and write buffers.

https://medium.com/nearprotocol/rust-parallelism-for-non-c-c-developers-ec23f48b7e56